This paper investigates two methods of improving the user experience of camera-based interaction. First, problems that arise when avatars are designed to mimic a user’s physical...
Nowadays multi-user VR systems are mostly aimed to social interaction, whereas exploitation of shared virtual environment for educational purposes has been mainly left aside. We i...
Man-Machine Interaction (MMI) Systems that utilize multimodal information about users’ current emotional state are presently at the forefront of interest of the computer vision ...
With hundreds of millions of users already today, virtual worlds will become an important factor in tomorrow's media landscape. In a virtual world, users are represented by s...
This study describes an experiment in which 126 participants engaged via a mobile telephone simulation that included a visual display in a discussion that required self-disclosure...