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» Bare-hand 3D gesture input to interactive systems
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ACMACE
2007
ACM
13 years 11 months ago
Pinocchio: conducting a virtual symphony orchestra
We present a system that allows users of any skill to conduct a virtual orchestra. Tempo and volume of the orchestra's performance are influenced with a baton. Pinocchio work...
Bernd Bruegge, Christoph Teschner, Peter Lachenmai...
MM
2005
ACM
129views Multimedia» more  MM 2005»
14 years 1 months ago
The "control of fear": an interactive art experiencing and presenting system with multimodal sensors and media
The “Control of Fear” project is an interactive art exhibition project to provide the general public an opportunity to experience what might occur to them if their lives were ...
Chin Chih Yang, Lipin Liu, Jacy Chen
VR
1999
IEEE
119views Virtual Reality» more  VR 1999»
13 years 11 months ago
Virtual Flythrough over a Voxel-Based Terrain
A voxel-based terrain visualization system is presented with real-time performance on general-purpose graphics multiprocessor workstations. Ray casting of antialiased 3D volume te...
Ming Wan, Huamin Qu, Arie E. Kaufman
AUGHUMAN
2011
13 years 2 months ago
Full body interaction for serious games in motor rehabilitation
Serious games and especially their use in healthcare applications are an active and rapidly growing area of research. A key aspect of games in rehabilitation is 3D input. In this ...
Christian Schönauer, Thomas Pintaric, Hannes ...
BCSHCI
2007
13 years 9 months ago
Head-shaped tangible interface for affective expression
A head shaped resin with several holes and equipped with a camera is used for facial expression synthesis through intuitive multiple finger contacts and gestures. The calibration ...
Christian Jacquemin