The use of virtualization is rapidly expanding from server consolidation to various computing systems including PC, multimedia set-top box and gaming console. However, different fr...
Dongsung Kim, Hwanju Kim, Myeongjae Jeon, Euiseong...
Brain–computer interfaces (BCIs) are becoming more and more popular as an input device for virtual worlds and computer games. Depending on their function, a major drawback is th...
Christoph Groenegress, Clemens Holzner, Christoph ...
We describe a design for a collaborative Virtual Learning Environment (VLE) to support massively multi-user and multi-institutional learning communities. This architecture extends...
Networked games are newly emerging and increasing applications in the Internet community. Multiplayer Online Game (MOG) is one of such applications that can accommodate many users...
Problem Based Learning (PBL) is a new teaching-learning method originated from the changes that have occurred in the world economical basis and in the information and communicatio...
Hernane Borges de Barros Pereira, Gabriela Ribeiro...