Sciweavers

4323 search results - page 161 / 865
» Callback Implementations in C
Sort
View
CEC
2008
IEEE
14 years 4 months ago
A fast high quality pseudo random number generator for graphics processing units
—Limited numerical precision of nVidia GeForce 8800 GTX and other GPUs requires careful implementation of PRNGs. The Park-Miller PRNG is programmed using G80’s native Value4f ï...
William B. Langdon
ASYNC
2007
IEEE
146views Hardware» more  ASYNC 2007»
14 years 4 months ago
Notes On Pulse Signaling
This paper reports results of a study on pulse signaling. In pulse signaling, components communicate by means of pulses instead of voltage transitions. The functionality of the co...
Jo C. Ebergen, Steve Furber, Arash Saifhashemi
ACCV
2006
Springer
14 years 4 months ago
An Efficient Real Time Low Bit Rate Video Codec
The implementation of a codec for real time applications such as video-conferencing at low bit rates is discussed. The discrete cosine transform has been used for compression, both...
Shikha Tripathi, R. Vikas, R. C. Jain
DATE
2005
IEEE
103views Hardware» more  DATE 2005»
14 years 3 months ago
Noise Figure Evaluation Using Low Cost BIST
A technique for evaluating noise figure suitable for BIST implementation is described. It is based on a low cost single-bit digitizer, which allows the simultaneous evaluation of ...
Marcelo Negreiros, Luigi Carro, Altamiro Amadeu Su...
ISCAS
2005
IEEE
106views Hardware» more  ISCAS 2005»
14 years 3 months ago
A generic multilevel multiplying D/A converter for pipelined ADCs
—State-of-art implementations of pipelined ADCs can only realize a multiplying DAC (MDAC) with (2n –1) levels. However, the number of levels needed to optimize the performance ...
Vivek Sharma, Un-Ku Moon, Gabor C. Temes