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INFOVIS
2005
IEEE
14 years 3 months ago
Vizster: Visualizing Online Social Networks
Recent years have witnessed the dramatic popularity of online social networking services, in which millions of members publicly articulate mutual "friendship" relations....
Jeffrey Heer, Danah Boyd
ISMAR
2005
IEEE
14 years 3 months ago
Localisation and Interaction for Augmented Maps
Paper-based cartographic maps provide highly detailed information visualisation with unrivalled fidelity and information density. Moreover, the physical properties of paper affor...
Gerhard Reitmayr, Ethan Eade, Tom Drummond
MM
2005
ACM
142views Multimedia» more  MM 2005»
14 years 3 months ago
Organum: individual presence through collaborative play
Organum Playtest is an interactive installation in which three players collaboratively navigate through a model of the human voice box, using their voices as a joystick. By asking...
Greg Niemeyer, Dan Perkel, Ryan Shaw, Jane McGonig...
INTETAIN
2005
Springer
14 years 3 months ago
Squidball: An Experiment in Large-Scale Motion Capture and Game Design
This paper describes Squidball, a new large-scale motion capture based game. It was tested on up to 4000 player audiences last summer at SIGGRAPH 2004. It required the construction...
Christoph Bregler, Clothilde Castiglia, Jessica De...
NIME
2005
Springer
104views Music» more  NIME 2005»
14 years 3 months ago
User Interface Comparison for Virtual Drums
An experimental study comparing different user interfaces for a virtual drum is reported. Virtual here means that the drum is not a physical object. 16 subjects played the drum on...
Teemu Mäki-Patola