Sciweavers

1349 search results - page 268 / 270
» Camera Control in Computer Graphics
Sort
View
VRST
2004
ACM
14 years 3 months ago
Animating reactive motions for biped locomotion
In this paper, we propose a new method for simulating reactive motions for running or walking human figures. The goal is to generate realistic animations of how humans compensate...
Taku Komura, Howard Leung, James Kuffner
EMSOFT
2004
Springer
14 years 3 months ago
Reactive process networks
Data flow process networks are a good model of computation for streaming multimedia applications incorporating audio, video and/or graphics streams. Process networks are concurre...
Marc Geilen, Twan Basten
VISUALIZATION
2003
IEEE
14 years 3 months ago
Using Deformations for Browsing Volumetric Data
Many traditional techniques for “looking inside” volumetric data involve removing portions of the data, for example using various cutting tools, to reveal the interior. This a...
Michael J. McGuffin, Liviu Tancau, Ravin Balakrish...
SIGMETRICS
1996
ACM
174views Hardware» more  SIGMETRICS 1996»
14 years 1 months ago
Embra: Fast and Flexible Machine Simulation
This paper describes Embra, a simulator for the processors, caches, and memory systems of uniprocessors and cache-coherent multiprocessors. When running as part of the SimOS simul...
Emmett Witchel, Mendel Rosenblum
SPATIALCOGNITION
2000
Springer
14 years 1 months ago
Interactive Layout Generation with a Diagrammatic Constraint Language
The paper analyzes a diagrammatic reasoning problem that consists in finding a graphical layout which simultaneously satisfies a set of constraints expressed in a formal language a...
Christoph Schlieder, Cornelius Hagen