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ECCV
1998
Springer
16 years 6 months ago
From Regular Images to Animated Heads: A Least Squares Approach
Abstract. We show that we can e ectively t arbitrarily complex animation models to noisy image data. Our approach is based on leastsquares adjustment using of a set of progressivel...
Pascal Fua, C. Miccio
PG
2007
IEEE
15 years 10 months ago
Soft-Tissue Deformation for In Vivo Volume Animation
Articulated body animation with smooth skin deformation is an important topic in computer graphics. This paper presents a pipeline that extends articulated body deformation to the...
Taehyun Rhee, John P. Lewis, Ulrich Neumann, Krish...
VISUALIZATION
2005
IEEE
15 years 10 months ago
Dataset Traversal with Motion-Controlled Transfer Functions
In this paper, we describe a methodology and implementation for interactive dataset traversal using motion-controlled transfer functions. Dataset traversal here refers to the proc...
Carlos D. Correa, Deborah Silver
VRST
2005
ACM
15 years 10 months ago
Artistic reality: fast brush stroke stylization for augmented reality
The goal of augmented reality is to provide the user with a view of the surroundings enriched by virtual objects. Practically all augmented reality systems rely on standard realti...
Jan Fischer, Dirk Bartz, Wolfgang Straßer
HUC
1999
Springer
15 years 8 months ago
Exploring Brick-Based Navigation and Composition in an Augmented Reality
BUILD-IT is a planning tool based on computer vision technology, supporting complex planning and composition tasks. A group of people, seated around a table, interact with objects ...
Morten Fjeld, Fred Voorhorst, Martin Bichsel, Kris...