Networked games are newly emerging and increasing applications in the Internet community. Multiplayer Online Game (MOG) is one of such applications that can accommodate many users...
Communication between players in networked computer games is often inadequately implemented. The games do not exploit the full potential of using different forms of communication ...
In 2003, we presented an architecture for a streaming video quality assessment system [1]. Six years later, many of the challenges outlined in that paper remain. This paper revisit...
—Games provide an ideal test bed for computational intelligence and significant progress has been made in recent years, most notably in games such as GO, where the level of play...
The success of RFID in supply chain management is leading many to consider more personal and pervasive deployments of this technology. Unlike industrial settings, however, deploym...