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PARELEC
2002
IEEE
14 years 1 months ago
Real-Time Scheduling in Distributed Systems
In this paper, we investigate the worst case performance of Earliest Due Date algorithm when applied to packet scheduling in distributed systems. We assume that the processing ele...
Nguyen Duc Thai
ASYNC
2000
IEEE
86views Hardware» more  ASYNC 2000»
14 years 25 days ago
An On-Chip Dynamically Recalibrated Delay Line for Embedded Self-Timed Systems
Self-timed systems often have to communicate with their environment through a clocked interface. For example, off-chip memory may require clocking and this can reduce the benefit...
George S. Taylor, Simon W. Moore, Steve Wilcox, Pe...
IUI
2005
ACM
14 years 1 months ago
Animating an interactive conversational character for an educational game system
Within the framework of the project NICE (Natural Interactive Communication for Edutainment) [2], we have been developing an educational and entertaining computer game that allows...
Andrea Corradini, Manish Mehta, Niels Ole Bernsen,...
CLUSTER
2005
IEEE
14 years 2 months ago
A Generic Proxy Mechanism for Secure Middlebox Traversal
Firewalls/NATs have brought significant connectivity problems along with their benefits, causing many applications to break or become inefficient. Due to its bi-directional commun...
Se-Chang Son, Matthew Farrellee, Miron Livny
NSF
2001
Springer
197views Computer Vision» more  NSF 2001»
14 years 25 days ago
A Collaborative Infrastructure for Mobile and Wireless Systems
Today‘s use of mobile phones is mostly for coordination purposes. It seems reasonable to assume that 3G and 4G high bandwidth systems will be used in a similar way. This paper th...
Lutz Michael Wegner, Morad Ahmad, Stefan Fröh...