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» Cloning: A Novel Method for Interactive Parallel Simulation
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VLSID
2003
IEEE
148views VLSI» more  VLSID 2003»
14 years 8 months ago
Extending Platform-Based Design to Network on Chip Systems
Exploitation of silicon capacity will require improvements in design productivity and more scalable system paradigms. Asynchronous message passing networks on chip (NOC) have been...
Juha-Pekka Soininen, Axel Jantsch, Martti Forsell,...
RECOMB
2007
Springer
14 years 8 months ago
Network Motif Discovery Using Subgraph Enumeration and Symmetry-Breaking
The study of biological networks and network motifs can yield significant new insights into systems biology. Previous methods of discovering network motifs ? network-centric subgra...
Joshua A. Grochow, Manolis Kellis
VIS
2009
IEEE
205views Visualization» more  VIS 2009»
14 years 8 months ago
Time and Streak Surfaces for Flow Visualization in Large Time-Varying Data Sets
Time and streak surfaces are ideal tools to illustrate time-varying vector fields since they directly appeal to the intuition about coherently moving particles. However, efficient ...
Hari Krishnan, Christoph Garth, Kenneth I. Joy
PR
2011
12 years 10 months ago
Content-based image retrieval with relevance feedback using random walks
In this paper we propose a novel approach to content-based image retrieval with relevance feedback, which is based on the random walker algorithm introduced in the context of inte...
Samuel Rota Bulò, Massimo Rabbi, Marcello P...
CGF
2006
202views more  CGF 2006»
13 years 7 months ago
GPU-based Collision Detection for Deformable Parameterized Surfaces
Based on the potential of current programmable GPUs, recently several approaches were developed that use the GPU to calculate deformations of surfaces like the folding of cloth or...
Alexander Greß, Michael Guthe, Reinhard Klei...