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118
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VISUALIZATION
2005
IEEE
15 years 8 months ago
Reconstructing Manifold and Non-Manifold Surfaces from Point Clouds
This paper presents a novel approach for surface reconstruction from point clouds. The proposed technique is general in the sense that it naturally handles both manifold and non-m...
Jianning Wang, Manuel M. Oliveira, Arie E. Kaufman
100
Voted
COMPGEOM
2003
ACM
15 years 7 months ago
Billboard clouds
We introduce billboard clouds – a new approach for extreme simplification in the context of real-time rendering. 3D models are simplified onto a set of planes with texture and...
Xavier Décoret, Frédo Durand, Fran&c...
120
Voted
PG
1999
IEEE
15 years 6 months ago
Modeling and Rendering Methods of Clouds
Recently, simulation of natural phenomena, such as water, smokes, fire, clouds, have been attempted in computer graphics. Clouds play an important role when generating images of o...
Tomoyuki Nishita, Yoshinori Dobashi
132
Voted
ICCV
2009
IEEE
16 years 7 months ago
Shape-based Recognition of 3D Point Clouds in Urban Environments
This paper investigates the design of a system for recognizing objects in 3D point clouds of urban environments. The system is decomposed into four steps: locating, segmenting, ...
Aleksey Golovinskiy, Vladimir G. Kim, Thomas Funkh...
SG
2009
Springer
15 years 9 months ago
TagClusters: Semantic Aggregation of Collaborative Tags beyond TagClouds
TagClouds is a popular visualization for the collaborative tags. However it has some instinct problems such as linguistic issues, high semantic density and poor understanding of hi...
Ya-Xi Chen, Rodrigo Santamaría, Andreas But...