Trigram language models are compressed using a Golomb coding method inspired by the original Unix spell program. Compression methods trade off space, time and accuracy (loss). The...
Hardware-accelerated volume rendering using the GPU is now the standard approach for real-time volume rendering, although limited graphics memory can present a problem when renderi...
In this paper, we present a novel design of a wavelet-based video coding algorithm within a conventional hybrid framework of temporal motion-compensated prediction and transform co...
Joint space-frequency segmentation is a relatively new image compression technique that finds the rate-distortion optimal representation of an image from a large set of possible s...
We propose a new transform coding algorithm that integrates all optimization steps into a coherent and consistent framework. Each iteration of the algorithm is designed to minimiz...