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TOG
2002
114views more  TOG 2002»
13 years 7 months ago
Shader-driven compilation of rendering assets
Rendering performance of consumer graphics hardware benefits from pre-processing geometric data into a form targeted to the underlying API and hardware. The various elements of ge...
Paul Lalonde, Eric Schenk
DATE
2006
IEEE
195views Hardware» more  DATE 2006»
14 years 1 months ago
Application specific instruction processor based implementation of a GNSS receiver on an FPGA
In this paper the concept of a reconfigurable hardware macro to be used as a generic building block in lowpower, low-cost SoC for multioperable GNSS positioning is described, feat...
Götz Kappen, Tobias G. Noll
ARCS
2004
Springer
13 years 11 months ago
Towards a Dynamically Reconfigurable System-on-Chip Platform for Video Signal Processing
: This paper reports ongoing work towards a dynamically reconfigurable System-on-Chip (SoC) platform for video signal processing. It consists of dedicated, statically and dynamical...
Walter Stechele, Stephan Herrmann, Andreas Herkers...
DAC
2003
ACM
14 years 8 months ago
Data communication estimation and reduction for reconfigurable systems
Widespread adoption of reconfigurable devices requires system level synthesis techniques to take an application written in a high level language and map it to the reconfigurable d...
Adam Kaplan, Philip Brisk, Ryan Kastner
ANCS
2010
ACM
13 years 5 months ago
The case for hardware transactional memory in software packet processing
Software packet processing is becoming more important to enable differentiated and rapidly-evolving network services. With increasing numbers of programmable processor and acceler...
Martin Labrecque, J. Gregory Steffan