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» Complete 3-d models from video: a global approach
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DCOSS
2006
Springer
14 years 15 days ago
Efficient In-Network Processing Through Local Ad-Hoc Information Coalescence
We consider in-network processing via local message passing. The considered setting involves a set of sensors each of which can communicate with a subset of other sensors. There is...
Onur Savas, Murat Alanyali, Venkatesh Saligrama
DAC
2006
ACM
13 years 10 months ago
A fast HW/SW FPGA-based thermal emulation framework for multi-processor system-on-chip
With the growing complexity in consumer embedded products and the improvements in process technology, Multi-Processor SystemOn-Chip (MPSoC) architectures have become widespread. T...
David Atienza, Pablo Garcia Del Valle, Giacomo Pac...
CRV
2004
IEEE
160views Robotics» more  CRV 2004»
14 years 17 days ago
A New Integrative Approach to Time Varying Image Interpretation
- This paper presents a global method to process monocular image sequences for mobile robot obstacle detection. We do not aim to achieve a complete scene reconstruction, but only t...
Philippe Guermeur
DSRT
2004
IEEE
14 years 17 days ago
Exploring the Spatial Density of Strategy Models in a Realistic Distributed Interactive Application
As Distributed Interactive Applications (DIAs) become increasingly more prominent in the video game industry they must scale to accommodate progressively more users and maintain a...
Damien Marshall, Declan Delaney, Séamus McL...
ISMAR
2006
IEEE
14 years 2 months ago
Online camera pose estimation in partially known and dynamic scenes
One of the key requirements of augmented reality systems is a robust real-time camera pose estimation. In this paper we present a robust approach, which does neither depend on ofï...
Gabriele Bleser, Harald Wuest, Didier Stricker