Massively multiplayer online computer games are played in complex, persistent virtual worlds. Over time, the landscape of these worlds evolves and changes as players create and pe...
We present a practical and general-purpose approach to large and complex visual data analysis where visualization processing, rendering and subsequent human interpretation is cons...
Kurt Stockinger, John Shalf, Kesheng Wu, E. Wes Be...
Abstract. Reduction of chip packaging and cooling costs for deep sub-micron SystemOn-Chip (SOC) designs is an emerging issue. We present a simulation-based methodology able to real...
In this work we present new in-network techniques for communication efficient approximate query processing in wireless sensornets. We use a model-based approach that constructs a...
Alexandra Meliou, Carlos Guestrin, Joseph M. Helle...
This paper presents a new algorithm for exact estimation of the minimum memory size required by programs dealing with array computations. Memory size is an important factor a ecti...