Sciweavers

89 search results - page 4 / 18
» Comprehensive Evaluation of an Educational Software Engineer...
Sort
View
SEKE
2001
Springer
13 years 11 months ago
Adapting Game Technology to Support Individual and Organizational Learning
It is well known that traditional educational techniques can be complemented by simulation to achieve a more effective learning experience. One would expect the same phenomenon to...
Emily Oh Navarro, André van der Hoek
CSEE
2003
Springer
14 years 16 days ago
An Experimental Card Game for Teaching Software Engineering
The typical software engineering course consists of lectures in which concepts and theories are conveyed, along with a small “toy” software engineering project which attempts ...
Alex Baker, Emily Oh Navarro, André van der...
AIIDE
2008
13 years 9 months ago
OpenNERO: A Game Platform for AI Research and Education
OpenNERO is an open source game platform designed for game AI research. The software package combines features commonly available in modern game engines (such as 3D graphics, phys...
Igor Karpov, John Sheblak, Risto Miikkulainen
IADIS
2008
13 years 8 months ago
Simulation And Other Facilities To Learn Statistics
For several years, some teachers of the Statistics' Department at the University of Cordoba, with some last course of technical Industrial Engineering in Computer science pup...
José Diz Pérez, Manuel Jurado Bello
WWW
2004
ACM
14 years 8 months ago
Integrating learning objects into an open learning environment: evaluation of learning processes in an informatics learning lab
The Didactics of Informatics research group at the University of Paderborn is involved in efforts to design implement and evaluate a web-based learning laboratory for informatics ...
Johannes Magenheim, Olaf Scheel