Sciweavers

1096 search results - page 31 / 220
» Computation Slicing: Techniques and Theory
Sort
View
VISUALIZATION
2005
IEEE
14 years 1 months ago
A Handheld Flexible Display System
A new close range virtual reality system is introduced that allows intuitive and immersive user interaction with computer generated objects. A projector with a special spherical l...
Jonathan Konieczny, Clement Shimizu, Gary W. Meyer...
CVPR
2005
IEEE
14 years 9 months ago
Active Polyhedron: Surface Evolution Theory Applied to Deformable Meshes
This paper presents a novel 3D deformable surface that we call an active polyhedron. Rooted in surface evolution theory, an active polyhedron is a polyhedral surface whose vertice...
Gregory G. Slabaugh, Gozde B. Unal
ACCV
2009
Springer
14 years 2 months ago
Crowd Flow Characterization with Optimal Control Theory
Abstract. Analyzing the crowd dynamics from video sequences is an open challenge in computer vision. Under a high crowd density assumption, we characterize the dynamics of the crow...
Pierre Allain, Nicolas Courty, Thomas Corpetti
BIOCOMP
2009
13 years 5 months ago
Gene Expression Analysis Using Communications, Coding and Information Theory Based Models
- Identification and annotation of all the functional elements in the genome, including genes and regulatory sequences, is a fundamental challenge in genomics and computational bio...
Mohammad Al Bataineh, Lun Huang, Ismaeel Muhamed, ...
IBERAMIA
2004
Springer
14 years 1 months ago
Applying Rough Sets Reduction Techniques to the Construction of a Fuzzy Rule Base for Case Based Reasoning
Early work on Case Based Reasoning reported in the literature shows the importance of soft computing techniques applied to different stages of the classical 4-step CBR life cycle. ...
Florentino Fdez-Riverola, Fernando Díaz, Ju...