Auctions are useful mechanisms for allocating items (goods, tasks, resources, etc.) in multiagent systems. The bulk of auction theory assumes that the bidders know their own valua...
Abstract. We study the existence and tractability of a notion of approximate equilibria in bimatrix games, called well supported approximate Nash Equilibria (SuppNE in short). We p...
Aspect-Oriented Programming (AOP) has been considered ing abstraction principle to reduce the problem of code tangling and make software structure clean and configurable. This pap...
We study rerouting policies in a dynamic round-based variant of a well known game theoretic traffic model due to Wardrop. Previous analyses (mostly in the context of selfish routi...
Abstract In this paper we present an evolutionary variational inequality model of vaccination strategies games in a population with a known vaccine coverage profile over a certain ...