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» Computational geometry for sculpture
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SMILE
1998
Springer
14 years 25 days ago
Interactive 3D Modeling from Multiple Images Using Scene Regularities
Abstract. We present some recent progress in designing and implementing two interactive image-based 3D modeling systems. The first system constructs 3D models from a collection of ...
Heung-Yeung Shum, Richard Szeliski, Simon Baker, M...
SIGMOD
1994
ACM
106views Database» more  SIGMOD 1994»
14 years 21 days ago
Multi-Step Processing of Spatial Joins
Spatial joins are one of the most important operations for combining spatial objects of several relations. In this paper, spatial join processing is studied in detail for extended...
Thomas Brinkhoff, Hans-Peter Kriegel, Ralf Schneid...
DAC
2010
ACM
14 years 16 days ago
TSV stress aware timing analysis with applications to 3D-IC layout optimization
As the geometry shrinking faces severe limitations, 3D wafer stacking with through silicon via (TSV) has gained interest for future SOC integration. Since TSV fill material and s...
Jae-Seok Yang, Krit Athikulwongse, Young-Joon Lee,...
RT
2000
Springer
14 years 5 days ago
Parameterized Animation Compression
Synthetic images can be parameterized by more than time or viewpoint. We generalize image-based rendering by exploiting texture-mapping graphics hardware to decompress ray-traced ...
Ziyad S. Hakura, Jerome Edward Lengyel, John M. Sn...
SWAT
2000
Springer
90views Algorithms» more  SWAT 2000»
14 years 5 days ago
Efficient Expected-Case Algorithms for Planar Point Location
Planar point location is among the most fundamental search problems in computational geometry. Although this problem has been heavily studied from the perspective of worst-case que...
Sunil Arya, Siu-Wing Cheng, David M. Mount, Ramesh...