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» Computational primitives of visual perception
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ICVGIP
2008
14 years 10 days ago
Algebraic Splats Representation for Point Based Models
The primitives of point-based representations are independent but are rendered using surfels, which approximate the immediate neighborhood of each point linearly. A large number o...
Naveen Kumar Bolla, P. J. Narayanan
SPIEVIP
2008
14 years 1 months ago
Adaptive methods of two-scale edge detection in post-enhancement visual pattern processing
Adaptive methods are defined and experimentally studied for a two-scale edge detection process that mimics human visual perception of edges and is inspired by the parvo-cellular (...
Zia-ur Rahman, Daniel J. Jobson, Glenn A. Woodell
MICRO
1999
IEEE
100views Hardware» more  MICRO 1999»
14 years 3 months ago
A Superscalar 3D Graphics Engine
3D graphics performance is increasing faster than any other computing application. Almost all PC systems now include 3D graphics accelerators for games, CAD, or visualization appl...
Andrew Wolfe, Derek B. Noonburg
AUTOMOTIVEUI
2009
ACM
14 years 5 months ago
On timing and modality choice with local danger warnings for drivers
We present an experimental study on the effectiveness of five modality variants (speech, text-only, icon-only, two combinations of text and icons) for presenting local danger wa...
Yujia Cao, Sandro Castronovo, Angela Mahr, Christi...
VISUALIZATION
2000
IEEE
14 years 3 months ago
Volume illustration: non-photorealistic rendering of volume models
Accurately and automatically conveying the structure of a volume model is a problem not fully solved by existing volume rendering approaches. Physics-based volume rendering approa...
David S. Ebert, Penny Rheingans