We present an interactive algorithm to perform continuous collision detection between general deformable models using graphics processors (GPUs). We model the motion of each objec...
Naga K. Govindaraju, Ilknur Kabul, Ming C. Lin, Di...
We present a framework for computing generalized distance transforms and skeletons of two-dimensional objects using graphics hardware. Our method is based on the concept of footpr...
The main goal of dialog management is to provide all information needed to perform e. g. a SQL-query, a navigation task, etc. Two principal approaches for dialog management systems...
This paper presents a signed distance transform algorithm using graphics hardware, which computes the scalar valued function of the Euclidean distance to a given manifold of co-di...
Feature detection in flow fields is a well researched area, but practical application is often difficult due to the numerical complexity of the algorithms preventing interactive u...