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ICMCS
2005
IEEE
130views Multimedia» more  ICMCS 2005»
14 years 1 months ago
The photodynamic tool: generation of animation from a single texture image
This paper proposes a new animation editing method for creating animations from a single texture image. A standard warping method can not handle a physical motion effect because o...
Hidetomo Sakaino
GRAPHITE
2003
ACM
14 years 27 days ago
Interactive visual method for motion and model reuse
We consider a repository of animation models and motions that can be reused to generate new animation sequences. For instance, a user can retrieve an animation of a dog kicking it...
Akanksha Huang, Zhiyong Huang, B. Prabhakaran, Con...
ICPR
2002
IEEE
14 years 18 days ago
Tracking Multiple Animals in Wildlife Footage
We describe a method for tracking animals in wildlife footage. It uses a CONDENSATION particle filtering framework driven by learnt characteristics of specific animals. The key ...
David Tweed, Andrew Calway
TOG
2008
100views more  TOG 2008»
13 years 7 months ago
Laughing out loud: control for modeling anatomically inspired laughter using audio
We present a novel technique for generating animation of laughter for a character. Our approach utilizes an anatomically inspired, physics-based model of a human torso that includ...
Paul C. DiLorenzo, Victor B. Zordan, Benjamin L. S...
CA
1998
IEEE
13 years 12 months ago
Physically-based Animation of Volumetric Objects
This paper presents a voxel-based animation technique which employs either a massspring modelor a niteelementmodel. The voxel-basedmeshis generated in a pre-processing step. Two v...
Yan Chen, Qing-hong Zhu, Arie E. Kaufman, Shigeru ...