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WSCG
2003
177views more  WSCG 2003»
13 years 9 months ago
Efficient NURBS Rendering using View-Dependent LOD and Normal Maps
Rendering large trimmed NURBS models with high quality at interactive frame rates is of great interest for industry, since nearly all their models are designed on the basis of thi...
Michael Guthe, Reinhard Klein
SIGGRAPH
1991
ACM
13 years 11 months ago
Visibility preprocessing for interactive walkthroughs
The number of polygons comprising interesting architectural models is many more than can be rendered at interactive frame rates. However, due to occlusion by opaque surfaces (e.g....
Seth J. Teller, Carlo H. Séquin
TOG
2012
258views Communications» more  TOG 2012»
11 years 10 months ago
Stitch meshes for modeling knitted clothing with yarn-level detail
ike abstraction of the yarn model; (c) then, we specify the desired knitting pattern over the stitch mesh’s surface. (d) Following the interactive modeling process, the model goe...
Cem Yuksel, Jonathan M. Kaldor, Doug L. James, Ste...
CIVR
2007
Springer
180views Image Analysis» more  CIVR 2007»
14 years 1 months ago
Probabilistic matching and resemblance evaluation of shapes in trademark images
We present a novel matching and similarity evaluation method for planar geometric shapes represented by sets of polygonal curves. Given two shapes, the matching algorithm randomly...
Helmut Alt, Ludmila Scharf, Sven Scholz
TITB
2008
126views more  TITB 2008»
13 years 7 months ago
Modeling Real-Time 3-D Lung Deformations for Medical Visualization
In this paper, we propose a physics-based and physiology-based approach for modeling real-time deformations of 3-D high-resolution polygonal lung models obtained from highresolutio...
Anand P. Santhanam, Celina Imielinska, Paul Davenp...