Real-time rendering of massively textured 3D scenes usually involves two major problems: Large numbers of texture switches are a well-known performance bottleneck and the set of s...
Recent years have witnessed a dramatic increase in the quantity of image data collected, due to advances in fields such as medical imaging, reconnaissance, surveillance, astronomy...
Multicast, an important communication mechanism, is frequently applied in parallel computing. The star graph interconnection network, when compared with the hypercube network, bei...
— We prove the following strong hardness result for learning: Given a distribution on labeled examples from the hypercube such that there exists a monomial (or conjunction) consi...
Current consumer electronics devices do not interoperate and are hard to use. Devices use proprietary, device-specific and inflexible protocols. Resources across device classes, s...