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» Computing a Representation of the Local Environment
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GECCO
1999
Springer
111views Optimization» more  GECCO 1999»
14 years 22 days ago
Evolving a behavior-based control architecture- From simulations to the real world
Genetic programming makes it possible to automatically search the space of possible programs. First we evolved a behavior-based control architecture using computer simulations. Th...
Marc Ebner, Andreas Zell
VISUALIZATION
2005
IEEE
14 years 2 months ago
A Handheld Flexible Display System
A new close range virtual reality system is introduced that allows intuitive and immersive user interaction with computer generated objects. A projector with a special spherical l...
Jonathan Konieczny, Clement Shimizu, Gary W. Meyer...
EGH
2004
Springer
14 years 1 months ago
Hardware-based simulation and collision detection for large particle systems
Particle systems have long been recognized as an essential building block for detail-rich and lively visual environments. Current implementations can handle up to 10,000 particles...
Andreas Kolb, Lutz Latta, Christof Rezk-Salama
SIGGRAPH
2000
ACM
14 years 25 days ago
Surfels: surface elements as rendering primitives
Surface elements (surfels) are a powerful paradigm to efficiently render complex geometric objects at interactive frame rates. Unlike classical surface discretizations, i.e., tri...
Hanspeter Pfister, Matthias Zwicker, Jeroen van Ba...
GIS
2005
ACM
14 years 9 months ago
Monitoring dynamic spatial fields using responsive geosensor networks
Information about dynamic spatial fields, such as temperature, windspeed, or the concentration of gas pollutant in the air, is important for many environmental applications. At th...
Matt Duckham, Silvia Nittel, Michael F. Worboys