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» Computing with Membranes: One More Collapsing Hierarchy
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CG
2008
Springer
13 years 7 months ago
Fast, parallel, and asynchronous construction of BVHs for ray tracing animated scenes
Recent developments have produced several techniques for interactive ray tracing of dynamic scenes. In particular, bounding volume hierarchies (BVHs) are efficient acceleration st...
Ingo Wald, Thiago Ize, Steven G. Parker
NCA
2010
IEEE
13 years 2 months ago
Anatomy-based organization of morphology and control in self-reconfigurable modular robots
In this paper we address the challenge of realizing full-body behaviors in scalable modular robots. We present an experimental study of a biologically inspired approach to organize...
David Johan Christensen, Jason Campbell, Kasper St...

Book
411views
15 years 5 months ago
Concrete Abstractions
"This book has evolved from materials used in an undergraduate course intended for final year undergraduate students whose background includes at least one year's experie...
Max Hailperin, Barbara Kaiser, and Karl Knight
EUROGP
2007
Springer
135views Optimization» more  EUROGP 2007»
14 years 1 months ago
A Grammatical Genetic Programming Approach to Modularity in Genetic Algorithms
The ability of Genetic Programming to scale to problems of increasing difficulty operates on the premise that it is possible to capture regularities that exist in a problem environ...
Erik Hemberg, Conor Gilligan, Michael O'Neill, Ant...
IEEEPACT
2006
IEEE
14 years 1 months ago
Branch predictor guided instruction decoding
Fast instruction decoding is a challenge for the design of CISC microprocessors. A well-known solution to overcome this problem is using a trace cache. It stores and fetches alrea...
Oliverio J. Santana, Ayose Falcón, Alex Ram...