The creation of most models used in computer animation and computer games requires the assignment of texture coordinates, texture painting, and texture editing. We present a novel...
Yotam I. Gingold, Philip L. Davidson, Jefferson Y....
Streaming video is a key functionality in Internet based services such as distant education, VoD etc.,. The high bandwidth requirements associated with such applications coupled w...
Thread-level speculation is a technique that brings thread-level parallelism beyond the data-flow limit by executing a piece of code ahead of time speculatively before all its inp...
Xiao-Feng Li, Zhao-Hui Du, Chen Yang, Chu-Cheow Li...
We propose a hybrid particle and texture based approach for the visualization of time-dependent vector fields. The underlying spacetime framework builds a dense vector field rep...
Daniel Weiskopf, Frederik Schramm, Gordon Erlebach...
We present PhoneGuide – an enhanced museum guidance approach that uses camera-equipped mobile phones and on-device object recognition. Our main technical achievement is a simple...