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ACMACE
2004
ACM
14 years 4 months ago
AR-bowling: immersive and realistic game play in real environments using augmented reality
The game and entertainment industry plays an enormous role within the development and extensive usage of new technologies. They are one major technology driver concerning the deve...
Carsten Matysczok, Rafael Radkowski, Jan Berssenbr...
ASPDAC
2004
ACM
169views Hardware» more  ASPDAC 2004»
14 years 4 months ago
Design of real-time VGA 3-D image sensor using mixed-signal techniques
— We have developed the first real-time 3-D image sensor with VGA pixel resolution using mixed-signal techniques to achieve high-speed and high-accuracy range calculation based ...
Yusuke Oike, Makoto Ikeda, Kunihiro Asada
IMC
2004
ACM
14 years 4 months ago
Measurement based characterization and provisioning of IP VPNs
Virtual Private Networks provide secure and reliable communication between customer sites. With increase in number and size of VPNs, providers need efficient provisioning techniqu...
Satish Raghunath, K. K. Ramakrishnan, Shivkumar Ka...
SAC
2004
ACM
14 years 4 months ago
Web Services for E-commerce: guaranteeing security access and quality of service
Being E-commerce one of the most critical Internet application, it is fundamental to employ technologies which guarantee not only secure transactions but also an adequate quality ...
Mario Bravetti, Roberto Lucchi, Gianluigi Zavattar...
ICDCSW
2003
IEEE
14 years 4 months ago
Autonomous Cooperation Technologies for Achieving Real Time Property and Fault Tolerance in Service Oriented Community System
The advancement of wireless communication and mobile telecommunication has made mobile commerce possible. In the retail business under the evolving market, the users would like to...
Naohiro Kaji, Khaled Ragab, Takanori Ono, Kinji Mo...