Transaction time databases retain and provide access to prior states of a database. An update “inserts” a new record while preserving the old version. Immortal DB builds trans...
David B. Lomet, Roger S. Barga, Mohamed F. Mokbel,...
Consistency maintenance of replicated data in multiplayer games is a challenging issue due to the performance constraints of real-time interactive applications. We present an appr...
Robert D. S. Fletcher, T. C. Nicholas Graham, Chri...
DIET (Distributed Interactive Engineering Toolbox) is a toolbox for the construction of Network Enabled Server (NES) systems. For most NES systems, as for most grid middleware sys...
Users have been demanding information “anytime, anywhere”. The notion of accessing diverse and autonomous information repositories with different APIs is not accepted. This ha...
Next generation Wireless Local Area Networks (WLAN’s) are likely to require multihop wireless connections between mobile nodes and Internet gateways to achieve high data rates f...