Sciweavers

942 search results - page 42 / 189
» Constraints in Graph Drawing Algorithms
Sort
View
AAMAS
2011
Springer
13 years 3 months ago
Benchmarking hybrid algorithms for distributed constraint optimisation games
In this paper, we consider algorithms for distributed constraint optimisation problems (DCOPs). Using a potential game characterisation of DCOPs, we decompose six distributed DCOP...
Archie C. Chapman, Alex Rogers, Nicholas R. Jennin...
ATAL
2007
Springer
14 years 2 months ago
Constraint satisfaction algorithms for graphical games
We formulate the problem of computing equilibria in multiplayer games represented by arbitrary undirected graphs as a constraint satisfaction problem and present two algorithms. T...
Vishal Soni, Satinder P. Singh, Michael P. Wellman
GD
2006
Springer
14 years 10 days ago
Eigensolver Methods for Progressive Multidimensional Scaling of Large Data
We present a novel sampling-based approximation technique for classical multidimensional scaling that yields an extremely fast layout algorithm suitable even for very large graphs....
Ulrik Brandes, Christian Pich
IV
2009
IEEE
191views Visualization» more  IV 2009»
14 years 3 months ago
An Heuristic for the Construction of Intersection Graphs
Most methods for generating Euler diagrams describe the detection of the general structure of the final draw as the first and most important step. This information is often depi...
Paolo Simonetto, David Auber
GD
2006
Springer
14 years 10 days ago
Planar Decompositions and the Crossing Number of Graphs with an Excluded Minor
Tree decompositions of graphs are of fundamental importance in structural and algorithmic graph theory. Planar decompositions generalise tree decompositions by allowing an arbitrar...
David R. Wood, Jan Arne Telle