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» Constructivism in computer science education
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SIGCSE
1997
ACM
111views Education» more  SIGCSE 1997»
15 years 10 months ago
Function objects, function templates, and passage by behavior in C++
Passing functions and function objects to general routines is a powerful abstraction mechanism that should be taught in freshman computer science. In C++, a “function” can be ...
Richard Rasala
SIGCSE
1995
ACM
137views Education» more  SIGCSE 1995»
15 years 9 months ago
Requirements for a first year object-oriented teaching language
Interest in teaching object-oriented programming in first year computer science courses has increased substantially over the last few years. While the theoretical advantages are c...
Michael Kölling, Bett Koch, John Rosenberg
SIGCSE
2002
ACM
131views Education» more  SIGCSE 2002»
15 years 5 months ago
Integrating a simulation case study into CS2: developing design, empirical and analysis skills
Case studies are widely used in business and medicine to help students learn from the successes and failures of practitioners in the field. This paper discusses the potential bene...
Kay A. Robbins, Catherine Sauls Key, Keith Dickins...
280
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SIGCSE
2010
ACM
181views Education» more  SIGCSE 2010»
16 years 1 months ago
Teaching the principles of the hacker curriculum to undergraduates
The “Hacker Curriculum” exists as a mostly undocumented set of principles and methods for learning about information security. Hacking, in our view, is defined by the ability...
Sergey Bratus, Anna Shubina, Michael E. Locasto
FPLAY
2008
15 years 7 months ago
A framework for games literacy and understanding games
Based on research that studied the challenges and difficulties faced by students taking games studies and game design courses, we propose that, while many students enrolled in gam...
José Pablo Zagal