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» Consumer Driven Computer Game Design
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MHCI
2009
Springer
14 years 5 months ago
Using semantic descriptions for adaptive mobile games UIs
Mobile devices became powerful recently and wireless Internet access is becoming standard. One important class of networked, mobile applications are location based games, making e...
Pascal Bihler, Holger Mügge, Mark Schmatz, Ar...
ACMACE
2006
ACM
14 years 4 months ago
A massively multi-authored mobile surrealist book
In this paper we describe an innovative mobile game in the form a multi-authored book. Based upon the 1920s surrealist technique of “Exquisite Corpse”, the book builds from a ...
William Bamford, Paul Coulton, Reuben Edwards
DAC
1999
ACM
14 years 11 months ago
Java Driven Codesign and Prototyping of Networked Embedded Systems
While the number of embedded systems in consumer electronics is growing dramatically, several trends can be observed which challenge traditional codesign practice: An increasing s...
Josef Fleischmann, Klaus Buchenrieder, Rainer Kres...
ACMICEC
2006
ACM
116views ECommerce» more  ACMICEC 2006»
14 years 4 months ago
Towards flexible mobile payment via mediator-based service model
Applications and digital goods for mobile devices have been around for more than a decade. Recent technology development has also driven the use of mobile commerce technology. Mob...
Charles Chong, Hui-Na Chua, Cheng-Suan Lee

Lecture Notes
2754views
15 years 9 months ago
Advanced Microeconomic Theory
These lecture notes cover several topics such as Preliminaries on Modern Economics and Mathematics, Consumer Theory, Production Theory, Choice Under Uncertainty, Game Theory, Theor...
Guoqiang Tian