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FDG
2009
ACM
14 years 3 months ago
An exploration of menu techniques using a 3D game input device
Existing work on menu techniques has shown linear menus to be less efficient and reliable for menuing tasks when compared to radial menus. With the rise in popularity of 3D spatia...
Dustin B. Chertoff, Ross W. Byers, Joseph J. LaVio...
CHI
2005
ACM
14 years 9 months ago
EyeWindows: evaluation of eye-controlled zooming windows for focus selection
In this paper, we present an attentive windowing technique that uses eye tracking, rather than manual pointing, for focus window selection. We evaluated the performance of 4 focus...
David Fono, Roel Vertegaal
ICCAD
2008
IEEE
122views Hardware» more  ICCAD 2008»
14 years 5 months ago
Network flow-based power optimization under timing constraints in MSV-driven floorplanning
Abstract— Power consumption has become a crucial problem in modern circuit design. Multiple Supply Voltage (MSV) design is introduced to provide higher flexibility in controllin...
Qiang Ma, Evangeline F. Y. Young
RTSS
2008
IEEE
14 years 3 months ago
Merge-by-Wire: Algorithms and System Support
Automakers are trying to make vehicles more intelligent and safe by embedding processors which can be used to implement by-wire applications for taking smart decisions on the road...
Vipul Shingde, Gurulingesh Raravi, Ashish Gudhe, P...
DATE
2008
IEEE
165views Hardware» more  DATE 2008»
14 years 3 months ago
TinyTimber, Reactive Objects in C for Real-Time Embedded Systems
Embedded systems are often operating under hard real-time constraints. Such systems are naturally described as time-bound reactions to external events, a point of view made manife...
Per Lindgren, Johan Eriksson, Simon Aittamaa, Joha...