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» Core empirical concepts and skills for computer science
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SIGCSE
1996
ACM
94views Education» more  SIGCSE 1996»
13 years 11 months ago
Writing across the computer science curriculum
At our university, as at many others across the country, there is a movement to integrate the common core subjects with the disciplinary studies. While in the past writing has bee...
Harriet J. Fell, Viera K. Proulx, John Casey
SIGCSE
2002
ACM
131views Education» more  SIGCSE 2002»
13 years 7 months ago
Integrating a simulation case study into CS2: developing design, empirical and analysis skills
Case studies are widely used in business and medicine to help students learn from the successes and failures of practitioners in the field. This paper discusses the potential bene...
Kay A. Robbins, Catherine Sauls Key, Keith Dickins...
ITICSE
2006
ACM
14 years 1 months ago
Putting threshold concepts into context in computer science education
This paper describes Threshold Concepts, a theory of learning that distinguishes core concepts whose characteristics can make them troublesome in learning. With an eye to applying...
Anna Eckerdal, Robert McCartney, Jan Erik Mostr&ou...
CSEE
2011
Springer
12 years 11 months ago
Pex4Fun: Teaching and learning computer science via social gaming
Pex4Fun (http://www.pexforfun.com/)from Microsoft Research is a web-based serious gaming environment for teaching computer science. Pex4Fun can be used to teach and learn computer...
Nikolai Tillmann, Jonathan de Halleux, Tao Xie
ATAL
2008
Springer
13 years 9 months ago
Coalitional skill games
We consider Coalitional Skill Games (CSGs), a simple model of cooperation among agents. This is a restricted form of coalitional games, where each agent has a set of skills that a...
Yoram Bachrach, Jeffrey S. Rosenschein