Face recognition algorithms have to deal with significant amounts of illumination variations between gallery and probe images. State-of-the-art commercial face recognition algori...
Shading for cel animation based on images is a recent research topic in computer-assisted animation. This paper proposes an image-based shading pipeline to give a 3D appearance to...
A commonly encountered problem when creating 3D models of large real scenes is unnatural color texture fusion. Due to variations in lighting and camera settings (both manual and a...
Nobuyuki Bannai, Alexander Agathos, Robert B. Fish...
We present a high performance reconstruction approach, which generates true 3D models from multiple views with known camera parameters. The complete pipeline from depth map genera...
We present a robust method for 3D reconstruction of closed surfaces from sparsely sampled parallel contours. A solution to this problem is especially important for medical segment...