Software artifacts usually have static program constraints and these constraints should be satisfied in each reuse. In addition to this, the developers are also required to satisf...
In this paper we present a novel integrated 3D editing environment that combines recent advantages in various fields of computer graphics, such as shape modelling, video-based Hum...
Gerhard H. Bendels, Ferenc Kahlesz, Reinhard Klein
This paper presents methodologies to represent satellite communications (SATCOM) behaviors in network simulation. This paper is based on tasks performed for generic network warfar...
The correct interplay among components in a distributed, reactive system is a crucial development task, particularly for embedded systems such as those in the automotive domain. M...
It has been technically challenging to effectively model and simulate elastic deformation of spline-based, thin-shell objects of complicated topology. This is primarily because tra...