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CA
2002
IEEE
14 years 26 days ago
A Hybrid Dynamical Systems Approach to Intelligent Low-Level Navigation
Animated characters may exhibit several kinds of dynamic intelligence when performing low-level navigation (i.e., navigation on a local perceptual scale): They decide among differ...
Eric Aaron, Harold C. Sun, Franjo Ivancic, Dimitri...
ICALT
2007
IEEE
14 years 2 months ago
Designing a Bayesian Network based Student Model for Distance Learning Environments
This work proposes the exploration of student’s information through the use of Bayesian Networks. By using thisapproach we aim to model the uncertainty inherent to the studentâ€...
Michele Silva, Ricardo Azambuja Silveira, Cecilia ...
CA
1998
IEEE
14 years 5 days ago
Real-Time Facial Animation based upon a Bank of 3D Facial Expressions
The importance of faces in human interaction explains the desire for synthetic faces as a communication vehicle in computer graphics. Unfortunately, animating a face is a very com...
C. Kouadio, Pierre Poulin, P. Lachapelle
GRAPHITE
2006
ACM
14 years 1 months ago
Validating retargeted and interpolated locomotions by dynamics-based analysis
Retargeting and interpolation methods may introduce physical inaccuracies in virtual human animation. This paper presents a method for evaluating the dynamical correctness of reta...
Nicolas Pronost, Georges Dumont
CGVR
2007
13 years 9 months ago
Simplified Muscle Dynamics for Appealing Real-Time Skin Deformation
- We propose significant simplifications in muscle modeling and simulation to facilitate real-time anatomical skin deformation for full-body articulated characters. The muscle shap...
Keng Siang Lee, Golam Ashraf