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CASCON
1996
126views Education» more  CASCON 1996»
13 years 11 months ago
Evaluating the costs of management: a distributed applications management testbed
In today's distributed computing environments, users are makingincreasing demands on the systems, networks, and applications they use. Users are coming to expect performance,...
Michael Katchabaw, Stephen L. Howard, Andrew D. Ma...
SIGMETRICS
2011
ACM
245views Hardware» more  SIGMETRICS 2011»
13 years 18 days ago
Record and transplay: partial checkpointing for replay debugging across heterogeneous systems
Software bugs that occur in production are often difficult to reproduce in the lab due to subtle differences in the application environment and nondeterminism. To address this pr...
Dinesh Subhraveti, Jason Nieh
NETGAMES
2006
ACM
14 years 3 months ago
Meeting technology challenges of pervasive augmented reality games
Pervasive games provide a new type of game combining new technologies with the real environment of the players. While this already poses new challenges to the game developer, requ...
Wolfgang Broll, Jan Ohlenburg, Irma Lindt, Iris He...
DIGRA
2005
Springer
14 years 3 months ago
Beyond P-1: Who Plays Online?
Academics and industry professionals alike have long been interested in developing a nuanced and empirically sound typography of online gamers. Designers and engineers are aware o...
Avery Alix
FCCM
2002
IEEE
126views VLSI» more  FCCM 2002»
14 years 2 months ago
Hyperspectral Image Compression on Reconfigurable Platforms
NASA’s satellites currently do not make use of advanced image compression techniques during data transmission to earth because of limitations in the available platforms. With th...
Thomas W. Fry, Scott Hauck