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» Decimation of triangle meshes
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CAGD
2004
76views more  CAGD 2004»
13 years 7 months ago
Mesh quality improvement and other properties in the four-triangles longest-edge partition
The four-triangles longest-edge (4T-LE) partition of a triangle t is obtained by joining the midpoint of the longest edge of t to the opposite vertex and to the midpoints of the t...
Angel Plaza, José P. Suárez, Miguel ...
WSCG
2004
141views more  WSCG 2004»
13 years 8 months ago
Efficient Generation of Triangle Strips from Triangulated Meshes
This paper presents a fast algorithm for generating triangle strips from triangulated meshes, providing a compact representation suitable for transmission and rendering of the mod...
Oliver Matias van Kaick, Murilo Vicente Gonç...
TVCG
2008
110views more  TVCG 2008»
13 years 7 months ago
Visibility-driven Mesh Analysis and Visualization through Graph Cuts
In this paper we present an algorithm that operates on a triangular mesh and classifies each face of a triangle as either inside or outside. We present three example applications o...
Kaichi Zhou, Eugene Zhang, Jirí Bittner, Pe...
3DPVT
2002
IEEE
173views Visualization» more  3DPVT 2002»
14 years 2 days ago
Edge-Constrained Marching Triangles
Marching triangles is a method for producing a polygon mesh surface approximation composed of triangular facets which are approximately equilateral. This paper improves the Marchi...
Neil H. McCormick, Robert B. Fisher
ICIP
2003
IEEE
14 years 8 months ago
An efficient subdivision inversion for wavemesh-based progressive compression of 3D triangle meshes
Wavemesh is a powerful scheme for 3D triangular mesh processing. In sharp contrast with other approaches using wavelets for mesh compression which apply only to meshes having subd...
Sébastien Valette, Jarek Rossignac, R&eacut...