Despite the proven success of using computer video games as a context for teaching introductory programming (CS1/2) courses, barriers including the lack of adoptable materials, re...
Cinnamon Hillyard, Robin Angotti, Michael Panitz, ...
This paper describes lessons learned in developing the linguistic, cognitive, emotional, and gestural models underlying virtual human behavior in a training application designed t...
Robert C. Hubal, Geoffrey A. Frank, Curry I. Guinn
Acquiring knowledge has long been the major bottleneck preventing the rapid spread of AI systems. Manual approaches are slow and costly. Machine-learning approaches have limitatio...
We consider a two-tiered Wireless Sensor Network (WSN) consisting of sensor clusters deployed around strategic locations and base-stations (BSs) whose locations are relatively fl...
Jianping Pan, Yiwei Thomas Hou, Lin Cai, Yi Shi, S...
Reliable storage of data with concurrent read/write accesses (or query/update) is an ever recurring issue in distributed settings. In mobile ad hoc networks, the problem becomes e...