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SIGCSE
2010
ACM
187views Education» more  SIGCSE 2010»
14 years 3 months ago
Game-themed programming assignments for faculty: a case study
Despite the proven success of using computer video games as a context for teaching introductory programming (CS1/2) courses, barriers including the lack of adoptable materials, re...
Cinnamon Hillyard, Robin Angotti, Michael Panitz, ...
IUI
2003
ACM
14 years 3 months ago
Lessons learned in modeling schizophrenic and depressed responsive virtual humans for training
This paper describes lessons learned in developing the linguistic, cognitive, emotional, and gestural models underlying virtual human behavior in a training application designed t...
Robert C. Hubal, Geoffrey A. Frank, Curry I. Guinn
KCAP
2003
ACM
14 years 3 months ago
Building large knowledge bases by mass collaboration
Acquiring knowledge has long been the major bottleneck preventing the rapid spread of AI systems. Manual approaches are slow and costly. Machine-learning approaches have limitatio...
Matthew Richardson, Pedro Domingos
MOBICOM
2003
ACM
14 years 3 months ago
Topology control for wireless sensor networks
We consider a two-tiered Wireless Sensor Network (WSN) consisting of sensor clusters deployed around strategic locations and base-stations (BSs) whose locations are relatively fl...
Jianping Pan, Yiwei Thomas Hou, Lin Cai, Yi Shi, S...
MOBIHOC
2003
ACM
14 years 3 months ago
PAN: providing reliable storage in mobile ad hoc networks with probabilistic quorum systems
Reliable storage of data with concurrent read/write accesses (or query/update) is an ever recurring issue in distributed settings. In mobile ad hoc networks, the problem becomes e...
Jun Luo, Jean-Pierre Hubaux, Patrick Th. Eugster