Sciweavers

1509 search results - page 291 / 302
» Depth from Scattering
Sort
View
VRCAI
2006
ACM
14 years 1 months ago
Parallel-split shadow maps for large-scale virtual environments
Shadowing effects dramatically enhance the realism of virtual environments by providing useful visual cues. Shadow mapping is an efficient algorithm for real-time shadow renderin...
Fan Zhang, Hanqiu Sun, Leilei Xu, Lee Kit Lun
VISUALIZATION
2005
IEEE
14 years 1 months ago
A Handheld Flexible Display System
A new close range virtual reality system is introduced that allows intuitive and immersive user interaction with computer generated objects. A projector with a special spherical l...
Jonathan Konieczny, Clement Shimizu, Gary W. Meyer...
APLAS
2005
ACM
14 years 1 months ago
Transformation to Dynamic Single Assignment Using a Simple Data Flow Analysis
This paper presents a novel method to construct a dynamic single assignment (DSA) form of array-intensive, pointer-free C programs (or in any other procedural language). A program ...
Peter Vanbroekhoven, Gerda Janssens, Maurice Bruyn...
SMA
2005
ACM
131views Solid Modeling» more  SMA 2005»
14 years 1 months ago
Manifold splines
Constructing splines whose parametric domain is an arbitrary manifold and effectively computing such splines in realworld applications are of fundamental importance in solid and ...
Xianfeng Gu, Ying He 0001, Hong Qin
SPAA
2005
ACM
14 years 1 months ago
Fast construction of overlay networks
An asynchronous algorithm is described for rapidly constructing an overlay network in a peer-to-peer system where all nodes can in principle communicate with each other directly t...
Dana Angluin, James Aspnes, Jiang Chen, Yinghua Wu...