This paper proposes an evolutionary framework where a network service is created from a group of autonomous agents that interact and evolve. Agents in our framework are capable of ...
While the past research discussed several advantages of multiprocessor-system-on-a-chip (MPSOC) architectures from both area utilization and design verification perspectives over ...
We present a system-level design and programming method for embedded multiprocessor systems. The aim of the method is to improve the design time and design quality by providing a ...
The NVIDIA® OptiX™ ray tracing engine is a programmable system designed for NVIDIA GPUs and other highly parallel architectures. The OptiX engine builds on the key observation ...
Steven G. Parker, James Bigler, Andreas Dietrich, ...
Having access to an accurate time is a vital building block in all networks; in wireless sensor networks even more so, because wireless media access or data fusion may depend on i...
Christoph Lenzen, Philipp Sommer, Roger Wattenhofe...