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» Design Patterns for Augmented Reality Systems
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ISMAR
2003
IEEE
14 years 28 days ago
Resolving Multiple Occluded Layers in Augmented Reality
A useful function of augmented reality (AR) systems is their ability to visualize occluded infrastructure directly in a user’s view of the environment. This is especially import...
Mark A. Livingston, J. Edward Swan II, Joseph L. G...
ISMAR
2007
IEEE
14 years 1 months ago
An Industrial Augmented Reality Solution For Discrepancy Check
Construction companies employ CAD software during the planning phase, but what is finally built often does not match the original plan. The procedure of validating the model is c...
Pierre Georgel, Pierre Schroeder, Selim Benhimane,...
ISMAR
2006
IEEE
14 years 1 months ago
Robust gloves for 3D interaction in mobile outdoor AR environments
This paper describes the design of hand-worn gloves for interacting with mobile outdoor augmented reality systems. Most existing systems rely on more traditional 2D input devices ...
Wayne Piekarski, Ross Smith
CHI
2005
ACM
14 years 8 months ago
The power-aware cord: energy awareness through ambient information display
In order to support increased consumer awareness regarding energy consumption, we have been developing new ways of representing and interacting with energy in electric products in...
Anton Gustafsson, Magnus Gyllenswärd
ISMAR
2008
IEEE
14 years 2 months ago
3D fiducials for scalable AR visual tracking
A new vision and inertial pose estimation system was implemented for real-time handheld augmented reality (AR). A sparse set of 3D cone fiducials are utilized for scalable indoor...
John Martin Steinbis, William A. Hoff, Tyrone L. V...