Sciweavers

446 search results - page 10 / 90
» Design Principles for Tactile Interaction
Sort
View
HICSS
2010
IEEE
165views Biometrics» more  HICSS 2010»
16 years 15 days ago
Taking Universal Perspective in Design: A Plea for Two Reflective Principles and Mechanisms
Current approaches to the design of interactive systems emphasize openness, dynamic behavior, and evolution of the system. There is also a growing interest in accounting for human...
Fahri Yetim
HAPTICS
2007
IEEE
15 years 12 months ago
Braille Display by Lateral Skin Deformation with the STReSS2 Tactile Transducer
Earlier work with a 1-D tactile transducer demonstrated that lateral skin deformation is sufficient to produce sensations similar to those felt when brushing a finger against a ...
Vincent Lévesque, Jérôme Pasqu...
CDVE
2008
Springer
191views Visualization» more  CDVE 2008»
15 years 7 months ago
Applying Web 2.0 Design Principles in the Design of Cooperative Applications
Abstract. "Web 2.0" is a term frequently mentioned in media - apparently, applications such as Wikipedia, Social Network Services, Online Shops with integrated recommende...
Niels Pinkwart
EHCI
1998
15 years 7 months ago
Embodied User Interfaces: Towards Invisible User Interfaces
: There have been several recent examples of user interface techniques in which the user uses a computational device by physically manipulating the device. This paper proposes that...
Kenneth P. Fishkin, Thomas P. Moran, Beverly L. Ha...
145
Voted
NORDICHI
2006
ACM
15 years 11 months ago
SpiraList: a compact visualization technique for one-handed interaction with large lists on mobile devices
This paper presents SpiraList, a focus+context visualization technique for interacting with large lists on handheld devices. SpiraList has been specifically designed to fit the co...
Stéphane Huot, Eric Lecolinet