The General Game Playing (GGP) problem is concerned with developing systems capable of playing many different games, even games the system has never encountered before. Successful...
Developing complex robotic systems endowed with self-conscious abilities and subjective experience is a hard requirement to face at design time. This paper deals with the developme...
Antonio Chella, Massimo Cossentino, Valeria Seidit...
Abstract— This paper presents the design and implementation of a Mission Control System (MCS) for an Autonomous Underwater Vehicle (AUV) based on Petri nets. In the proposed appr...
—In this paper, we address the design of an autopilot for autonomous landing of a helicopter on a rocking ship, due to rough sea. The deck is modeled to have a sinusoidal motion....
As wireless sensor network applications grow in complexity, ad-hoc techniques are no longer adequate. Thus, it is crucial that these systems be adaptive and autonomous to remain f...
Walamitien H. Oyenan, Scott A. DeLoach, Gurdip Sin...