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AAI
2002
161views more  AAI 2002»
13 years 8 months ago
Scripting Affective Communication with Life-Like Characters in Web-Based Interaction Systems
In this paper, we discuss scripting tools that aim at facilitating the design of web-based interactions with animated characters capable of affective communication. Specifically, ...
Helmut Prendinger, Sylvain Descamps, Mitsuru Ishiz...
GECCO
2007
Springer
177views Optimization» more  GECCO 2007»
14 years 2 months ago
Evolving virtual creatures revisited
Thirteen years have passed since Karl Sims published his work on evolving virtual creatures. Since then, several novel approaches to neural network evolution and genetic algorithm...
Peter Krcah
SASO
2008
IEEE
14 years 2 months ago
Self-Organizing Sleep-Wake Sensor Systems
We propose a self-organizing sleep-wake sensor system that is scalable, easily implemented, and energy conserving. An application of concepts from cellular automata theory account...
Kyung Joon Kwak, Yuliy M. Baryshnikov, Edward G. C...
GLOBAL
2003
Springer
14 years 1 months ago
The Klaim Project: Theory and Practice
Klaim (Kernel Language for Agents Interaction and Mobility) is an experimental language specifically designed to program distributed systems consisting of several mobile component...
Lorenzo Bettini, Viviana Bono, Rocco De Nicola, Gi...
ICCAD
1994
IEEE
105views Hardware» more  ICCAD 1994»
14 years 16 days ago
Register assignment through resource classification for ASIP microcode generation
Application Specific Instruction-Set Processors (ASIPs) offer designers the ability for high-speed data and control processing with the added flexibility needed for late design sp...
Clifford Liem, Trevor C. May, Pierre G. Paulin