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» Design and implementation of network puzzles
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CODES
2005
IEEE
15 years 10 months ago
Spatial division multiplexing: a novel approach for guaranteed throughput on NoCs
To ensure low power consumption while maintaining flexibility and performance, future Systems-on-Chip (SoC) will combine several types of processor cores and data memory units of...
Anthony Leroy, Paul Marchal, Adelina Shickova, Fra...
MOBISYS
2010
ACM
15 years 6 months ago
Augmenting mobile 3G using WiFi
We investigate if WiFi access can be used to augment 3G capacity in mobile environments. We first conduct a detailed study of 3G and WiFi access from moving vehicles, in three dif...
Aruna Balasubramanian, Ratul Mahajan, Arun Venkata...
MOBISYS
2004
ACM
16 years 4 months ago
Metadata Creation System for Mobile Images
The amount of personal digital media is increasing, and managing it has become a pressing problem. Effective management of media content is not possible without content-related me...
Risto Sarvas, Erick Herrarte, Anita Wilhelm, Marc ...
ISCA
2007
IEEE
110views Hardware» more  ISCA 2007»
15 years 10 months ago
Late-binding: enabling unordered load-store queues
Conventional load/store queues (LSQs) are an impediment to both power-efficient execution in superscalar processors and scaling to large-window designs. In this paper, we propose...
Simha Sethumadhavan, Franziska Roesner, Joel S. Em...
SENSYS
2005
ACM
15 years 10 months ago
MAX: human-centric search of the physical world
MAX is a system that facilitates human-centric search of the physical world. It allows humans to search for and locate objects as and when they need it instead of organizing them ...
Kok-Kiong Yap, Vikram Srinivasan, Mehul Motani