We consider interpolation between keyframe hierarchies. We impose a set of weak constraints that allows smooth interpolation between two keyframe hierarchies in an animation or, m...
Dynamic simulation is a promising complement to kinematic motion synthesis, particularly in cases where simulated characters need to respond to unpredictable interactions. Moving ...
Brian F. Allen, Derek Chu, Ari Shapiro, Petros Fal...
This paper examines an extensive user evaluation survey undertaken during an installation of PLACE-Hampi, a custombuilt augmented stereoscopic panoramic interactive cultural herit...
In this simulation we demonstrate how real-time multiresolution approaches based on underlying geometries are used in terrain visualization. The animated sequence demonstrates app...
Motion capture data from human subjects exhibits considerable redundancy. In this paper, we propose novel methods for exploiting this redundancy. In particular, we set out to find...
Guodong Liu, Jingdan Zhang, Wei Wang 0010, Leonard...