Sciweavers

1704 search results - page 326 / 341
» Design of a Concurrent and Distributed Language
Sort
View
ATAL
2003
Springer
14 years 19 days ago
Authoring scenes for adaptive, interactive performances
In this paper, we introduce a toolkit called SceneMaker for authoring scenes for adaptive, interactive performances. These performances are based on automatically generated and pr...
Patrick Gebhard, Michael Kipp, Martin Klesen, Thom...
ASPLOS
1994
ACM
13 years 11 months ago
Compiler Optimizations for Improving Data Locality
In the past decade, processor speed has become significantly faster than memory speed. Small, fast cache memories are designed to overcome this discrepancy, but they are only effe...
Steve Carr, Kathryn S. McKinley, Chau-Wen Tseng
ICALP
1993
Springer
13 years 11 months ago
Exact Asymptotics of Divide-and-Conquer Recurrences
The divide-and-conquer principle is a majoi paradigm of algorithms design. Corresponding cost functions satisfy recurrences that directly reflect the decomposition mechanism used i...
Philippe Flajolet, Mordecai J. Golin
ASPLOS
1992
ACM
13 years 11 months ago
High Speed Switch Scheduling for Local Area Networks
Current technology trends make it possible to build communication networks that can support high performance distributed computing. This paper describes issues in the design of a ...
Thomas E. Anderson, Susan S. Owicki, James B. Saxe...
WWW
2008
ACM
14 years 8 months ago
Investigating web services on the world wide web
Searching for Web service access points is no longer attached to service registries as Web search engines have become a new major source for discovering Web services. In this work...
Eyhab Al-Masri, Qusay H. Mahmoud