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» Designing Eyes-Free Interaction
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CHI
2007
ACM
16 years 6 months ago
Improvisation principles and techniques for design
Existing research addresses how designers create tools to support improvisation, yet little research explores how improvisation offers tools to support design work. This paper exp...
Elizabeth Gerber
CHI
2003
ACM
16 years 6 months ago
Take it to the next stage: the roles of role playing in the design process
Using role play at every stage of the design process has been a vital tool for IDEO in working with clients and users. With the dual properties of bringing participants into the m...
Kristian T. Simsarian
CHI
2002
ACM
16 years 6 months ago
Design as a minority discipline in a software company: toward requirements for a community of practice
This paper provides a description of designers' work practices in a software company. We describe a participatory analysis of the diversity of working relations and roles of ...
Michael J. Muller, Kenneth Carey
ACMDIS
2000
ACM
15 years 10 months ago
On the Move with a Magic Thing: Role Playing in Concept Design of Mobile Services and Devices
Designing concepts for new mobile services and devices, poses several challenges to the design. We consider user participation as a way to address part of the challenges. We show ...
Giulio Iacucci, Kari Kuutti, Mervi Ranta
CHI
2007
ACM
16 years 6 months ago
A game design methodology to incorporate social activist themes
Can a set of articulated and tested methodologies be created whose endpoint is the reliable capacity for taking activist social themes into account? In this paper we explore a var...
Mary Flanagan, Helen Nissenbaum